[ OPERATION WILDFIRE ]
– Added the third Co-op Strike Mission.
– Added last comic unlock.
– Added lobby setting to tell you if you are out of missions.
– Added next mission countdown timer to journal maps.
— Fixed one-way texture at Quad boxes
— Improved visibility of vents
— Fixed pixelwalk at B fences
— Improved matching of foot-step sounds and ground materials across the map
— Fixed pixel walk in A site
— Removed exploitable angle in B site
— Various clipping fixes
— Fixed invisible collision near mid
— Updated radar
— Moved T spawns further back
— Various bug fixes
— Fixed an issue where players could get stuck on the inner walls of Café
— Fixed a pixelwalk at mid
[ MISC ]
– Fix for a func_tracktrain that could pass through players when they were overlapping.
[ SDK ]
– Added the vscript function StopSound.